



| Use of 3D techniques in Cultural Heritage |
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Prior to the invention of photography, there was only limited possibility to capture the real world in an objective way, main reason being that all kind of literature and arts, especially paintings and sculptures, contain an intrinsic subjective component. Although photography, and later on digital image processing, have provided complete new possibilities for archiving and documentation tasks, any 2D-technique is inherently characterized by strong limitations to reproduce the 3-dimensional world. However, within the last 10 years, advanced 3-dimensional surface scanners have been developed, now opening the 3rd dimension to digital image processing techniques. The workshop will concentrate on high definition 3D-surface scanning and related software for data processing, optimized for the requirements of arts and cultural heritage, allowing the 3-dimensional digitization and analysis of art objects and paintings at the highest level of resolution and accuracy. Focus of attention will be given on the following applications:
Covering these subjects, the workshop is equally addressed to archaeologists, anthropologists, paleontologists as well as photographers, computer scientists, restaurateurs, conservators. The workshop will consist of three parts:
Participants without previous knowledge in the field of 3D-scanning and 3D data processing will be given the opportunity to gain their first experience in scanning archaeological objects. Attendees already familiar or experienced with 3D-scanning can broaden their knowledge in this field by getting in touch with the latest developments. The respective speeches for the workshop will be given by
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